Archive for the ‘Serial Homicide Unit’ Category

Just got back from a really, really great DEXCON. Played games, ran games, chatted with people, ate good food. Couldn’t ask for anything more. My Thursday afternoon Mobile Frame Zero game only had one player show up. He was a Kickstarter supporter, and I mentioned that the game really sings with three players, but we […]


Camp Nerdly 2012 was a really great time. Thanks to all who made camp possible and run so very smoothly. I played a number of unsavory characters early in the con and then put on my white hat to finish off the convention on a positive note. Friday night saw Kat, Remi, Georgianna, and me […]


My head cold is just as bad now as it was when I arrived at Dreamation, but I feel a whole lot better. After one of the most trying months of my life, we managed to make it through the wilds of New Jersey on Friday night, with barely an hour to spare. I ran […]


Maybe so many years of really, really great years at Origins set the bar too high. Maybe the staff and software changes at GAMA came too late to be truly integrated into convention management. Maybe the stars were just wrong. Whatever the reason, Origins 2010 was plagued with numerous drawbacks and pitfalls. On the whole, the people made for a positive experience, but I was left wondering if we’ll return next year.


Last night, I spoke with Clyde on his cool podcast, Theory from the Closet. He let me ramble on for the better part an hour about Serial Homicide Unit, Discernment, and related topics. Give it a listen and let me know what you think!


Due to the increase in intrusive advertising and other technical issues, I’ll be leaving LiveJournal for the greener pastures of WordPress. My new blog is Multitudinous Seas. I’ll be posting updates here at least through the 10 Favorite Mechanics series, but eventually I’ll be posting over there exclusively. I have the day off work Monday […]



For months and months, I’ve been somebody else. A troubled, heartsick, disgusted, frustrated, isolated, curmudgeonly version of me. Not every day, but more often than not. And for the last four days, I had a chance to take off that heavy, confining suit, and put on a better skin–to be a better version of me. […]


The only time I can recall online discussion of a game of mine making me smile was an ancient RPG.net thread that called FVLMINATA the “worst initiative system of all time.” I relished the fact that I had outraged someone’s (several people’s, actually) sensibilities. I’m a moderate at heart. I’m not in-your-face. I’m not offensive. […]


Gerald Cameron posted a review of SHU on Game Cryer I LOVE it when people grok what we were aiming for. It’s thought-provoking and well-written. Check it out!


DEXCON 12 was only half a con for me, due to my inability to get any time off from work. It was a good time, but I couldn’t seem to get up a head of steam that would have made it a great time.


It’s about an hour and half since we arrived home from Origins 2009. I sit here with more caffiene than blood in my veins and try to unwind enough to go to bed. It was a great con. Attendance looked light, but the folks that were there had a good time. Here’s my high points […]


The audio demo of Serial Homicide Unit is now available here. Russell Collins, our esteemed narrator, has produced a brilliantly atmospheric and informative demo that is FULLY PLAYABLE. The recorded instructions are a bit longer than 7 minutes. They provide step-by-step instructions for playing a brief demo of Serial Homicide Unit. The demo is provided […]


I just listened to the upcoming free demo of Serial Homicide Unit. Again, Russell Collins has used his vocal and musical talents to drive the dread of our game right up your ears and into your brain. Look for it to be available for download on Monday.